Snorri's Clan Pt 1
Debate what to do now. Both us and the Drow prisoners. Aerrion takes parts from the monster, some kind of demon. Return to the surface. Talk to Old Bardy about Snorri’s clan. Jotens Mts is where we need to go. A mount called Old Baldy. I have seen it before during a previous trip. On the north side is a chasm running east and west. A dwarven trade trail is on the north side of chasm. It leads to the Golkern clan and Snorri’s family. Will know we are close when we see Dwarven stone work. Trails are narrow but passable by horse. Will have to pack provisions since mostly barren. Back in town, learn a few things from the giant. He is not local but from the Geoff areas. Occupied areas include Oytmeet, Gorna and Hornwood. Looking for ways south. Prelude to Invasion? Purchase four mules to carry supplies. Stay four more days before heading out toward NW. Small hills at first. Some forage. Trees between hills. Second day. Herd of wildebeest. Shoot one. Third day. Find several gutted wildebeest and man sizes tracks in area. Jian suggests moving more northerly to try to avoid combat. We do so. Fifth day.
Night camp. Third watch. Aerrion and Elwin. An agitated bird lands on a horse. Elwin tries a ranger trick to talk to it but fails. Squawks and caws. It files away. A bit later, they hear noises. Aerrion kicks Gracie awake. She spots four bugbears dragging a travois. Aerrion kicks Jian awake. Into kicking I guess. Gracie tries a friendship spell. One attacks and another appears friendly. The other two ready. Jian casts a pyrotechnics while Aerrion shouts for everyone to wake. I move toward the noise in the dark. See the bugbears. Shoot one that is holding javelins. Horses disturbed. Brak charges into the fray, chopping one in half. Cussing in common from the bundle on the travois. I cut it open. An old woman. She asks if we have killed all fourteen. Uh Oh! I shout a warning to the others that there are more. Elwin spots a large group moving toward the horses after Jian casts a Light spell. He cuts the horses loose. The run thru the bugbears, trampling four. Brak is in a frenzy and starts swinging at Aerrion. Why? Aerrion swings back, hitting Brak. What is going on? I cast a Light spell to better see what they are doing. Jian and Dubious are dropping bugbears quickly. Sky tries to make Brak chase him. Aerrion is fighting defensively. I run up and ask “What is going on?” Brak looks at me as a friend and says “You get him(Aerrion) while I get this one(Sky)” before he attacks Sky. I try to bluff Brak into taking Sky as a live prisoner but Brak shouts “Take no prisoners” and charges after Sky, shouting “Die cowardly bugbear.” Jian, who is tying up a bugbear that surrendered to Gracie, fakes getting attacked by the bugbear, shouting “Help me Brak, this one is killing me!” Brak leaves Sky and charges up, cleaving the helpless bugbear. Sky escapes and Jian and Gracie calm Brak down.
Apparently, his new sword has some weird side effects. Cally, the freed prisoner, is friends with the crow. She was captured three days ago and her goats killed. The bugbears were taking her somewhere for Nazra, a hill giant chief. Crow is named Clack. Bugbears scouting around. She has a glen she lives at. Behind us. Rest up. Morning. Cally brews something on the fire. Says it is a healing salve. Comments that Aerrion is running from something. Says Gracie is trouble. Has seen Brak’s new sword’s symbols before. Minotaur leather. Calls me a “watcher.” Mentions the Golkern Dwarves are great metalworker and the have a library. Cally gives us a salve that can cure diseases, blindness etc. Spend the day resting and scouting about.
Move out the next morning. Cally heads back to her glen. Start seeing Old Baldy in the distance. Two more days. Get to the base of the mountain. Looks like part of the mountain is ripped away. Rough chasm. Find a trail like gully on the north side. Singe file travel. I catch a glimpse of a winged critter, probably a manticore. Two days later. Using grain on mules to feed critters. Chasm thirty to sixty feet deep. Another day. Hear deep voices talking excitedly. Elwin moves up. “We have our duty.” Elwin translates. He takes the lead. Seven dwarves in campsite. Two are arguing. Blanket covers a bloody something. Elwin hails the camp. Starts explaining our quest. They are kin to the Golkern clan. They seem to need help with something. Selkin speaks. “Our clan has fallen, a follower of Morden.” Jian asks them to speak Common. Claims in Dwarven, “Gracie is my servent” “Hail Dark Mistress.” The dwarves debate between recovering lost companions and returning with the cleric. They were attacked by Orcs. A younger one, Lilth, wants to recover four missing dwarves. Selkin favors returning with the cleric. We decide, after some debate to go with Lilth and attempt to rescue the four dwarves. Selkin gives us a scroll of Entropic Shield. I see an eight legged critter as we start for the caves. Selkin and the rest of the Golkern clan will take the Cleric back. We keep Snorri’s ashes for now since it is our honor to return them. We are six days from the Golkern home. They will take our horses but we keep two mules, just in case.
Oosana
No XP or loot. Will pick here next session.
Night camp. Third watch. Aerrion and Elwin. An agitated bird lands on a horse. Elwin tries a ranger trick to talk to it but fails. Squawks and caws. It files away. A bit later, they hear noises. Aerrion kicks Gracie awake. She spots four bugbears dragging a travois. Aerrion kicks Jian awake. Into kicking I guess. Gracie tries a friendship spell. One attacks and another appears friendly. The other two ready. Jian casts a pyrotechnics while Aerrion shouts for everyone to wake. I move toward the noise in the dark. See the bugbears. Shoot one that is holding javelins. Horses disturbed. Brak charges into the fray, chopping one in half. Cussing in common from the bundle on the travois. I cut it open. An old woman. She asks if we have killed all fourteen. Uh Oh! I shout a warning to the others that there are more. Elwin spots a large group moving toward the horses after Jian casts a Light spell. He cuts the horses loose. The run thru the bugbears, trampling four. Brak is in a frenzy and starts swinging at Aerrion. Why? Aerrion swings back, hitting Brak. What is going on? I cast a Light spell to better see what they are doing. Jian and Dubious are dropping bugbears quickly. Sky tries to make Brak chase him. Aerrion is fighting defensively. I run up and ask “What is going on?” Brak looks at me as a friend and says “You get him(Aerrion) while I get this one(Sky)” before he attacks Sky. I try to bluff Brak into taking Sky as a live prisoner but Brak shouts “Take no prisoners” and charges after Sky, shouting “Die cowardly bugbear.” Jian, who is tying up a bugbear that surrendered to Gracie, fakes getting attacked by the bugbear, shouting “Help me Brak, this one is killing me!” Brak leaves Sky and charges up, cleaving the helpless bugbear. Sky escapes and Jian and Gracie calm Brak down.
Apparently, his new sword has some weird side effects. Cally, the freed prisoner, is friends with the crow. She was captured three days ago and her goats killed. The bugbears were taking her somewhere for Nazra, a hill giant chief. Crow is named Clack. Bugbears scouting around. She has a glen she lives at. Behind us. Rest up. Morning. Cally brews something on the fire. Says it is a healing salve. Comments that Aerrion is running from something. Says Gracie is trouble. Has seen Brak’s new sword’s symbols before. Minotaur leather. Calls me a “watcher.” Mentions the Golkern Dwarves are great metalworker and the have a library. Cally gives us a salve that can cure diseases, blindness etc. Spend the day resting and scouting about.
Move out the next morning. Cally heads back to her glen. Start seeing Old Baldy in the distance. Two more days. Get to the base of the mountain. Looks like part of the mountain is ripped away. Rough chasm. Find a trail like gully on the north side. Singe file travel. I catch a glimpse of a winged critter, probably a manticore. Two days later. Using grain on mules to feed critters. Chasm thirty to sixty feet deep. Another day. Hear deep voices talking excitedly. Elwin moves up. “We have our duty.” Elwin translates. He takes the lead. Seven dwarves in campsite. Two are arguing. Blanket covers a bloody something. Elwin hails the camp. Starts explaining our quest. They are kin to the Golkern clan. They seem to need help with something. Selkin speaks. “Our clan has fallen, a follower of Morden.” Jian asks them to speak Common. Claims in Dwarven, “Gracie is my servent” “Hail Dark Mistress.” The dwarves debate between recovering lost companions and returning with the cleric. They were attacked by Orcs. A younger one, Lilth, wants to recover four missing dwarves. Selkin favors returning with the cleric. We decide, after some debate to go with Lilth and attempt to rescue the four dwarves. Selkin gives us a scroll of Entropic Shield. I see an eight legged critter as we start for the caves. Selkin and the rest of the Golkern clan will take the Cleric back. We keep Snorri’s ashes for now since it is our honor to return them. We are six days from the Golkern home. They will take our horses but we keep two mules, just in case.
Oosana
No XP or loot. Will pick here next session.

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